The Good Behavior Game is a team-based classroom behavior management strategy designed for early grades, helping children master the role of student and be successful at the demands of the classroom. AIR is working with Mentor UK and their partners to implement the Good Behavior Game in 74 primary schools ...
The Nevada School Climate/Social Emotional Learning Surveys (NV-SCSEL) are administered to students and school staff across the state of Nevada each fall. The NV-SCSEL are used by schools to measure and understand their students’ and staffs’ perceptions of key school climate topics, including physical and emotional safety, relationships, and cultural ...
The National Center for Healthy Safe Children offers resources, training, and technical assistance to support states, tribes, territories, and local communities as they promote overall wellbeing for students and their families.
Joshua R. Polanin is a principal researcher in the Human Services Division at AIR. Dr. Polanin is a co-founder and co-director of the Methods of Synthesis and Integration Center (MOSAIC) at AIR, helping to lead all aspects of AIR’s synthesis portfolio. He serves as chief architect of the software MetaReviewer, which ...
The Trends in International Mathematics and Science Study (TIMSS) is an international comparative study of the mathematics and science achievement of fourth- and eighth-graders in the United States and students in the equivalent of fourth and eighth grade in other participating countries.
The National Center for Healthy Safe Children offers resources, training, and technical assistance to support states, tribes, territories, and local communities as they promote overall wellbeing for students and their families. Learn more about what we do.
USAID’s Center for Conflict and Violence Prevention (CVP) aims to become more effective at addressing conflict and violence challenges, in their many forms, by identifying evidence on effective policies and programming that support armed conflict and violence prevention, mitigation, and reduction.
The Good Behavior Game is a team-based classroom behavior management strategy that promotes positive behavior and has shown positive long-term impacts for students. AIR's Good Behavior Game team joined the Brazilian Ministry of Health to pre-pilot the Good Behavior Game in Brazil.
Xinsheng “Cindy” Cai is a principal researcher at AIR. As a knowledge translation (KT) expert, Dr. Cai is invited by the World Health Organization (WHO) to provide consultation to help develop a global research agenda on KT and evidence-informed policymaking. Dr. Cai serves as the co-chair and editor of the Knowledge ...