Alex Bishop is a senior researcher at AIR and project director for Higher Ground’s Restart SMART Initiative Evaluation. In this role, she manages the assessment of Higher Ground’s data collection and reporting infrastructure and processes and the implementation evaluation of their community school’s model. She also serves as the qualitative ...
The Good Behavior Game is a team-based classroom behavior management strategy that promotes positive behavior and has shown positive long-term impacts for students. AIR's Good Behavior Game team joined the Brazilian Ministry of Health to pre-pilot the Good Behavior Game in Brazil.
Through the Department of Ed’s Office of Academic Improvement, the 21st CCLC program “supports the creation of community learning centers that provide academic enrichment opportunities during non-school hours for children.” AIR researchers and technical assistance consultants have a unique connection to and history of making contributions to the program. ...
In 2020, AIR was contracted to conduct a descriptive study of SeriousFun camps, which aim to help children who are living with serious illnesses develop confidence, resilience, and social skills and try new things.
Using 2015 grade 8 NAEP science data, this study aims to understand the role that science motivation plays in middle school science achievement using a hierarchical linear modeling approach. The results indicated that both science self-efficacy and science interest as measures of science motivation were significant positive predictors of science ...