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Center for Integrating Education and Prevention Research (EdPrev)

Project

AIR’s Center for Integrating Education and Prevention Research (EdPrev) investigates ways to improve children’s success in school and related long-term behavioral, mental health, and social-functioning outcomes by:

  • Conducting research on short- and long-term impacts of the Good Behavior Game (GBG) to build on three decades of prior studies conducted by the center and its partners.
  • Researching the types of teacher professional development, coaching and district/community support that are needed to implement the GBG in a consistent, sustainable and systemic manner.
  • Building partnerships with school districts, community organizations and other agencies to help bridge the gap between empirical research and practice.
  • Exploring innovative ways to use technology to support larger scale implementation.

Contacts
Jeanne Poduska
Matthew Malouf
Center for Integrating Education and Prevention Research
300 East Lombard Street
Suite 1020
Baltimore, MD 21202
Phone: (410) 347-8555
Fax: (410) 347-8559

Related Work

21 Jun 2011
Brochure

Good Behavior Game Research, Training and Support

The Good Behavior Game (GBG) is a team-based classroom behavior management strategy that helps young children master the role of student while developing the discipline needed to sit still, pay attention and complete their school work. AIR works with school districts and communities on all aspects of GBG implementation.

1 Apr 2010
Report

NIDA Notes: Behavior Game Reduces Later Drug-Related Problems

A recent special issue in the Journal of Drug and Alcohol Dependence highlights findings from three decades of research on the Good Behavior Game and its impact on a variety of long term behavioral and mental health outcomes.

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Topics

Education
Good Behavior Game

RESEARCH. EVALUATION. APPLICATION. IMPACT.

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