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29 Jul 2011
Brochure

The Good Behavior Game: Success in the Classroom and Beyond

The AIR Approach
Providing Support So Students Receive the Maximum Benefit of the Good Behavior Game

The Good Behavior Game is a simple method of managing classroom behavior that has dramatic long-term impact when implemented well. But without the right level of support, the results can be hit or miss.

The American Institutes for Research provides a comprehensive approach to training, on-site coaching, and program oversight to realize positive results from the Good Behavior Game. Our approach draws from our nationally known expertise in:

  • Human and social development
  • Organizational effectiveness
  • Workforce development

We work with district and school staff to build a team to effectively implement the Good Behavior Game. Our staff identify and clearly articulate each role—for the principal, district and school administration, teachers, and support staff—so the Game is fully supported and its components are incorporated into the school and district culture and climate.

We provide onsite coaching so staff receive consistent training. Our coaches listen to staff needs and adjust the training to address specific issues. Our model allows for the training to expand as needed to scale up the program across classrooms and schools within a district.

At AIR, we understand what it takes to effectively incorporate strategies for lasting positive change. We know how adults learn, so our training and oversight are effective. As a result, the Game is administered consistently, with fidelity to the research-proven model, so children and teachers can experience its known positive effects.

PDF icon The Good Behavior Game: Success in the Classroom and Beyond
The Good Behavior Game at AIR

Related Projects

Project

Improving Student Behavior in Houston With the Good Behavior Game

In 2009, HISD partnered with AIR to implement the Good Behavior Game in first- and second-grade classrooms, with a grant funded by the Substance Abuse and Mental Health Services Administration. By 2015, more than 100 teachers will be trained, and more than 7,000 children will have been reached.

Related Work

21 Jun 2011
Brochure

Good Behavior Game Research, Training and Support

The Good Behavior Game (GBG) is a team-based classroom behavior management strategy that helps young children master the role of student while developing the discipline needed to sit still, pay attention and complete their school work. AIR works with school districts and communities on all aspects of GBG implementation.

Topic: 
Education, Good Behavior Game, School Discipline, Social and Emotional Learning, Teacher Preparation and Performance

Further Reading

  • Good Behavior Game Research, Training and Support
  • Piloting the Good Behavior Game in Brazil
  • Good Behavior Game Professional Development Study
  • Spotlight on School Climate
  • Improving Student Behavior in Houston With the Good Behavior Game
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Topic

Education
Good Behavior Game
School Discipline
Social and Emotional Learning

RESEARCH. EVALUATION. APPLICATION. IMPACT.

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