The Good Behavior Game (GBG) is a team-based classroom behavior management strategy that helps young children master the role of student while developing the discipline needed to sit still, pay attention and complete their school work. AIR works with school districts and communities on all aspects of GBG implementation.
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This series of brochures describe success stories from the RISE project in Pakistan.
This document describes the key achievements, best practices and lessons learned from the RISE project.
AIR is actively supporting the emergency education response, continuing our nearly decade-long commitment to improved education in Haiti.
Brochure describing information technology careers for military spouses.
Brochure describing health care careers for military spouses.
The National Center for Technology Innovation (NCTI) advances learning opportunities for all students, with a special focus on individuals with disabilities.
Since 2006, the USAID-funded Primary School Support Program: A School Fees Pilot (PSSP:SFP) has worked closely with schools and communities in Malawi’s Dowa District in an effort to achieve equitable access to quality basic education.
This full-color poster, developed for the CHANGES2 project in Zambia, depicts 12 critical teaching skills.